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Seraph Initiates a New Era of Web3 Gaming: The Charm of Dark Fantasy Merges with Blockchain Innovation
The crypto market is experiencing significant fluctuations, and blockchain games are continuously evolving, but truly killer products are still rare. Although many powerful traditional game studios are entering the space in an attempt to address the issue of low game quality, there are still very few playable games, including the highly followed Seraph this year.
Seraph is a dark-style Web3 game that underwent two internal tests in April and July this year. By collaborating with multiple player communities, it attracted a total of 30,000 registered players. The first-day retention rate reached 72%, and the 7-day retention rate was as high as 45%, with individual players averaging 5 hours online per day, which is already quite excellent data for a blockchain game. Although the first two tests were wipe tests and only used test tokens, 55% of players still participated in on-chain transactions, and even some major players engaged in off-market trades with real money, fully reflecting players' recognition of the quality and playability of Seraph. Currently, Seraph is preparing for the third internal test with partial asset retention, and a preheating blind box white list activity is also underway, giving participating players a chance to obtain high-value game assets, which is worth looking forward to.
Recently, a certain media outlet exclusively interviewed Seraph's CMO, Ye Zi, to gain an in-depth understanding of the story behind Seraph, its economic system design, recent plans, and layout opportunities.
Originating from innovation, loyal to classics, surpassing tradition
The Seraph team has rich experience in game development, Blockchain technology, and operation promotion, along with solid financial support. They have received investment incubation from a Korean online gaming giant and possess a mature product development and distribution system. The development team comes from well-known game companies, with game development experience in dark style dating back to 2008. Team members have experience in DeFi projects and have wallet operation and maintenance experience of up to 5 years, ensuring wallet security and continuously optimizing user experience.
The original intention of the creation stems from the Loot project that exploded in popularity in 2021. Based on years of dark development experience, the team believes that dark themes are highly compatible with blockchain games, and that they can integrate the rich and diverse, deeply layered equipment system of dark themes with NFT technology. Coupled with the unique economic circulation and trading characteristics of blockchain games, this will provide players with a unique experience.
Compared to traditional games, Seraph incorporates blockchain elements while ensuring game depth and fun. Game assets in the form of NFTs allow players to trade and dispose freely; game currency in the form of on-chain tokens enables players to experience financial gameplay such as "gold farming", "investment", and "community governance", enhancing the real interaction between players and the game.
Compared to traditional dark-themed games, Seraph incorporates more economic transactions and social experiences, deeply transforming and optimizing game items, and exploring the direction of MMO based on traditional dark ARPG gameplay. It extends the game's lifecycle through seasonal systems and content updates, adding a large amount of content in aspects such as the onboarding period, multiplayer teaming, and PVP leaderboards, enhancing the user experience.
Compared to other blockchain games on the market, Seraph offers higher game quality and a lower learning curve for players. The game content is richer, including ten chapters of storyline, hundreds of maps, various playable professions, a library of billions of equipment affixes, three major dungeons, cultivation gameplay, fashion pets, and more. The economic design is more stable, aiming for long-term economic circulation, with many improvements made to the game economy.
Dual approach of Web2 and Web3, NFT-driven game economy
The core economic loop of Seraph is divided into two main lines: first, players participate in the Void Otherworld dungeon, wearing NFT equipment to "farm gold" and obtain Soul Crystals; second, players wear NFT equipment and consume Soul Crystals to participate in the Chaos Secret Realm dungeon, with a chance to obtain rare asset drops. The output design of Soul Crystals has competitive elements and dynamic constraints on total quantity, creating scarcity. Advanced players will acquire Soul Crystals to participate in the Chaos Secret Realm dungeon, and the produced NFT equipment can be used or traded.
The core assets of the game are mainly NFTs and the SRF token. The equipment NFTs are central, named the Unique NFT series, which includes Bright Gold Chaotic Equipment and extremely rare Dark Gold Equipment. These NFTs possess sufficient scarcity and randomness within the game, with extremely high in-game utility and trading value. The SRF token will gradually emerge in the future, taking on some core roles in the game.
For early participants, such as SPP NFT holders or players who participated in the first two rounds of internal testing, special rights will be granted. SPP holders are defined as early co-builders and incubators and will receive various benefits and rewards from time to time. Players who participated in the first two rounds of internal testing will receive extra points for obtaining the whitelist for the upcoming blind box sale in the third test.
The game development has basically completed the main content, including three major professions and several core dungeon gameplay mechanics. Currently, new content and gameplay are being developed, such as two new professions: Necromancer and Druid. New features like skins, footprints, and pets that automatically pick up dropped items will be introduced in the third test. The subsequent roadmap includes Steam version, new professions, PVP gameplay, social elements like guilds, as well as new content such as seasonal themes and achievements. In terms of Web3 elements, PFP will also meet players.
The Seraph team believes that the key to achieving Mass Adoption of Blockchain lies in addressing the issues of insufficient content depth, lack of fun in games, and unsustainable economics. They leverage the mature game development experience of their parent company to conduct targeted product design and development from scratch, aiming to create a game that bridges the gap between Web2 and Web3. At the same time, they are constantly optimizing the experience for Web2 users and lowering the learning costs for players.
In the face of the current market environment, the Seraph team stated that they will continue to build products during the bear market, hoping to create the most enjoyable and long-lasting games in the circle with players, and to build the most powerful and cohesive community. They look forward to meeting players in future tests and witnessing the development of Web3 games together.